Storm Sky Ship
Nirmadin pilots the ship, and begins to descend from the stormy skies. A large crack of lightning, and another, and another. A final strike hits the ship, and in the middle of that bright flash, the silhouette of a human. After the ship settles, a mage is hovering mid-air and locks eyes with Taiyo. Immediately, he scans all of the party. He has powers of time.
You do not know what you play with. You are to be terminated.
- Who led you to this?
- Do you even know where this leads you?
- You think it has not been tried before?
If they say Renaxis, Tenser will say they locked him away for a reason, he was too dangerous to be free.
Init: d12
Round 1: He begins to rip and tear reality to form multiple versions of himself (1d4 per round). Each form he can use as a future possibility.
1d4:
- Stasis: VERY HARD - locks in place. Unable to do anything.
- Unmake: EASY to dodge, instant 10d6 damage
- Undo: Undo last action (heroic reaction). HARD to resist. Get jolted into a sort of wormhole, need to pull yourself out.
- Black hole spell (HARD).
If killed: Nirmadin celebrates. They have access to his robes, and staff.
Staff: Undo action Robes: Magic immunity
Tenser is connected to Star as she used to be be part of the Circle Of Eight.